The most accepted definition of a huddle space is a small, private and comfortable meeting area designed to accommodate 2-6 people and equipped with teleconferencing and collaborative tools. Their size and the technologies typically housed within them makes huddle rooms ideal for both scheduled and impromptu meetings, offering a quieter space for people to work without having to reserve time in a large meeting space or boardroom.
When you think of the convergence of AV and IT, the first sector that springs to mind is probably corporate. There’s no denying that this market has been impacted heavily by the IT-ification of AV and the move towards software over hardware, but it’s certainly not the only area in which the benefits of convergence can be reaped.
Take education, for example. Higher education in particular has undergone major changes in recent years, especially when it comes to how estates are managed and by whom. In many institutions, IT is the driving force behind the AV teams, even in those where AV comes under the Facilities Management or Estates sections. This isn’t without its challenges, however, and while some institutions have managed to merge their teams and make a success of this, others are ‘de-merging’ again.
Managed services have grown in popularity across the AV sector as users want to ensure their systems operate as they should for the longest time possible with the minimum downtime.
However, there has been some confusion about what is covered by managed services and what users should expect from any agreement. In short, AV managed services devolves the management and maintenance of AV to the service provider. This can include everything from lifecycle design/build, to onsite support and analytics.
As this is quite a wide-ranging definition, to get the most out of any managed services agreement, it’s important to understand the scope of the deal and how it will benefit your AV inventory. Read more
When you think of interactivity within the AV industry, the first thing that springs to mind is likely to be a touchscreen. However, true interactivity is much more than this, to the point where often the user has no idea they are interacting.
Audio is an often-overlooked element of audio-visual system design; displays, screens, videowalls and the many ‘visual’ elements of AV are often front of mind when people consider the kind of system they want. However, without good audio, many of these solutions will not be fit for purpose.
Take conferencing for example. While, the screen will most likely take centre stage in the room, without high-quality audio any meeting is likely to be ineffective at best and abandoned at worst. Read more